HOTFIX 2: Demo version
Until Grades do us Part [+18] » Devlog
Hello everyone!
Bellow, the contents of this Hotfix, divided by categories to make it easier to find that which you may care about:
Gameplay:
- Mood rework: Now can go from -50 to +50. Changed date condition for Amari, Chiko, Kiaru and Shiba.
- Mood rework: Actions that lose mood will lose more when above 0 and less when below. Actions that gain mood will gain more when below 0 and more when above.
- Mood rework: Character no longer oscilate towards 0 at the beginning of the day.
- Nerd notes: Due to this change, the value you gain sometimes won't reflect the actual mood you gained (+1/-1). This is because the game keeps internal check of decimals, even if it displays it as a whole number.
- Interaction: Flirt: Expanded the options.
- Interaction: Flirt: Made it easier to get love.
- Interaction: General: Made it harder to get love out of regular actions.
- Phone: Call Naosa: Now can recover or add some Stress.
- Phone: Call Mom: Now can recover or add some Stress.
Bug fixes:
- Fixed a bug that would allow you to play the available date several times in a row.
- If the character went to sleep and you were already inside their room, you could stay there until you left by yourself.
- Characters now properly gain and lose both mood and the dirty state at the beginning of the day, even if said day is weekend.
- Characters now properly gain and lose both mood and the dirty state when scheduled events play.
- Player will now properly gain the Headache status effect if the conditions are met during weekends.
- Players shouldn't be able to open the Save menu during minigames.
- Some characters didn't give stats when interacting with them during weekends. Now they do.
- Under some conditions, characters would receive and lose double stats if they used x2 during week interactions, but then interacted with the character on weekends or at school.
Improvements:
- Added a tutorial on Baseball to the likes of the ones at Work.
- Added confirmation for SPECIAL scenes.
- Players will receive two different messages on Weekends when cleaning the house, telling them when the house is fully cleaned.
- Players can't clean the house if it's already maxed out.
- Allowed player to not play the SPECIAL scene if available.
- Allowed player to go back to Weekend menu if they don't want to interact with the character after choosing to do so.
- SPECIAL scene now skips the rest of the day. (While this shortens the game time, it's also more in-tune with what happens on dates).
- Can now only call Naosa and mom once per day.
- Cannot use the phone while in toilet, laundry or bathroom.
- Improved 'Call Mom' and 'Call Naosa' to get something in return from doing the action.
Tweaks:
- Changed the date player so it mutes the song playing before it plays the date.
- Time ticks a bit faster now.
- Tweaked weekends, transitions should be better now.
- Right clicking or pressing ESC during a choice menu will open the Save menu, as per usual.
Remember to let me know if you find any errors, or if you want me to improve something. Even your ideas are welcome!
Thank you to all of you, and I hope you try out this new version as well. Hope you keep enjoying Until Grades do us Part!
Files
UntilGradesDoUsPart-1.0_DEMO-Hotfix2-win.zip 294 MB
6 days ago
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Until Grades do us Part [+18]
Yuu finds himself surrounded by a new group of friends, and even share roof with one of them!
Status | In development |
Author | NNDanny |
Genre | Visual Novel, Simulation |
Tags | Adult, Anime, Eroge, Management, No AI, Romance |
More posts
- HOTFIX 1: Demo version7 days ago
- First upload8 days ago
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